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Introduction
by Metal Slime
Anaheim
Electronics GM Series for U.C.009X, based concept comes from MSA-003
Nemo. Cost reduction was imposed on their project, therefore Titanium
Composite Ceramic was instead being applied as armor.
The
Model
Out
of the box, the Jegan kit is a decent one. The structure is firm and
sturdy. Each limb is removable (as all the kit in this series) which
is really welcome after the abysmal ZZ line. Plus proportion is not
too bad as I consider it the most important aspect of any kits.
The
downside, however, is its very limited posability as well as its lack
of details. Some modifications will be needed to make this kit looks
good. Fortunately, the kit lend itself very well to modifying and
adding details.
The
construction
I
built it in combination of some of the part from the B-club's conversion
part Since I'm not building an F-91 era Jegan, most of the parts included
are rather useless for me. Oh, if anyone are planning to buy this
conversion part, I have some advice for you: don't! It's really not
worth it. There's a head included in the box that I'm still having
hard time distinguishing it from stock plastic head part. Almost like
they made a mold from out of the box part! On top of that the casting
quality here still leave much to desire.
Apart
from the conversion kit, I took bits and pieces from other kits as
well. The sabre is from S-Gundam kit and the hands were taken from
a Z-plus conversion parts. Some might argue that the Jegan's stock
hands are the best of all Bandai kits but I think it's way too large.
Modifications
Since
there were quite a few of modifications made on it, I'll divide them
into sections:
- Head:
I use the resin head from the conversion kit. Although I can't seem
to find any different but just so I could feel justify buying the
parts. I then sawed off the neck and drilled an opening for the
ball joint. A new neck with ball joint attached is then used instead.
The antennae on the vulcan is replaced with 1.5mm brass rod.
- Body:
The stock torso is cut out to make way for the smaller/ movable
scratch-built one. The upper and lower body are freely movable (through
the magic of ball-joint as usual) At the bottom, a poly cap is used
to join with waist.
- Arms:
To increase mobility, I sawed the upper part of the arms and
add 3mm poly cap/ plastic rod. It now rotatable.
- Waist:
I replaced the top part of the waist with a few layers of 1mm
plastic sheet since the original seems too bulky and hollow.
- Legs:
For upper legs, I cladded a 0.3mm plastic sheets and
scribed panel lines around for sort of 'inner mechanism' looks.
The little propellant tanks of the lower legs (near the heel) are
a little annoying to find place to attach. Those were 1mm and 0.5mm
plastic rods on a plastic sheet bracer. In the rear view picture,
you can see coil springs used to join both part of the legs.
- Backpack:
Stock verniers are replaced with Wave's along with coil spring
for mechanical effects.
- Weapons:
Shield is now equipped with ball-joint instead of the normal
spur. Hmmm, does that make me a ball-joint freak or what!?
See
next page for more details on modifying/adding
extra details.
More
Details
I scribed
a few extra panel lines all over the place: chest, shoulders, legs
and backpack. Various shapes and sizes of rivets are also used to
'decorate' the whole thing. Somehow, riveting has become part of my
style now...
Painting
As always,
Gunze Sangyo laquer based is used primarily. I started the mixing
process with white (1) and slowly add Daytona green (66) bit by bit
until the desired intensity is achieved. Add a very tiny bit of clear
blue (50) and a little flat base.
For
the visor: I paint a base coat of chrome silver (on top of primer)
and paint flat black for the darkened area. Then over-spray with clear
green.
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