Galbady ß

BANDAI 1/144 scale plastic kit conversion

I started this project over a year ago (as of the writing, 06/99). It stays in the back burner most of the time. I would spent a little bit of time between other projects toying with it. My objective was to make a version of Galbady ß that's bulkier and larger than the kit that almost approaching Gelgoog with details to match the Gelgoog Marine kit. All the existing structures are pretty bad too, I had to altered all of it. Here's what I done so far.

 Upper body

Instead of the simple poly-cap that used to join the arms, I replaced it with ball-joints by placing a plastic sheet as a bracer inside the body.

The waist area is raised 3mm using layers of plastic sheet. Panel lines is re-scribed afterward. The chest is also extended 1mm.

I have yet to figured out way to attach the head. Most likely I'll end up making a new neck.

 Waist

This is one area that needs major rework. I opened up all the skirts and (plan) to use spring to join them with waist. The front part of the waist is covered with polyester putty and added a square vernier on top, this to emulate a similar style to the Gelgoog Marine.

Front skirt is remade with 1mm plastic sheet for a sharper and longer one, while the rear one is taken from an old Gelgoog Jäeger kit. I sawed away the middle part (that has burners in it) and glued the rest together. There was some voids left on top, so a little repair is made with putty. I haven't decide what else to do with the rear skirt though, probably gonna scribe some panel lines.

To strengthen the structure of the waist, I've reinforced it with square rod on both side. This will also serve as a place that the skirt 'dig' into via springs.

As you can see, a ball joint in the middle is used to joint the upper body. This way it gives a much better mobility than a simple poly-cap/rod.

The piece that formed pelvis is filled with polyester putty to help grip the ball joints. I also place a 1mm plastic sheet on each side to help ensure the stability since this particular joint needs some violent pull to remove.

 Arms

The normal plastic joint between upper and lower arm is cut. The upper arm is then placed with 3mm poly-cap inside, the rest of the space is filled using polyester putty. On the side, I thicken it by 1mm.

For lower arm, I just add 1mm on top and make a peg to insert in the upper arm. That's all.

Shoulder armor is now removable from the arm through ball joint with long peg.

Still, I haven't decide if I'm to modify the wrist. Or what kinda hands I will use.

 Legs

Another area that gave me headache. Not so much that it's difficult to do but rather to come up with ways to do it. It took me a while deciding whether to make the knee joint 'double action' or not. I also wanted each limb to be removable from each other.

The white piece in the picture is made from simple square plastic rod and sheet. It is to be decorated quite a bit in the final version.

Ball joint is used for the upper most part of leg (the place that attach to the waist) instead of poly-cap, and is held by 1mm plastic sheet and epoxy. The hole is widen to accommodate this as well as the angle that is cut away to increase range of movement.

The joint that join the lower leg with the foot is changed from just poly-cap inside the foot to a double joint. First I cut the pegs inside both side of the leg and then I use plastic pipe to hold the side of ball joint (see lower pic).

On to the foot now, I covered the hole on the side with plastic sheet glued inside and covered it with Morimori. I drilled open the top and the old poly-cap is turned vertical facing this new opening (instead of lying horizontally as before).

The toe is also getting a surgery using, you guessed it, the polycap again.

 To be implemented:

  • Some piping details on the platform around the head.
  • A way to gracefully attach the head (there's not much space to put anything inside it)
  • More burners and verniers everywhere!
  • Whatever I come up with. :-)


Send comments to virapat@mozart.inet.co.th